Like their fellow spellslingers, Mages have the ability to wield magic. Unlike Wizards, however, they can take multiple
spheres of magic, as long as no two spheres contradict one another (example: fire vs water, life vs death) They pick two spheres
of magic to start and also get general spells.
Starting abilities:
Spellcasting 2 for two spheres of magic
Immunity: Mana Poisoning
Spellcasting: General 1
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