Unholy Weapon III
Type: Upgrade
Range: Touch
MP: 30
3d8+1/2 casters int unholy
damage added to the weapon. Anything that destroys a weapon destroys this instead.
Doombolt
Type: Direct Damage
Range: Sight
MP: 35
3d6+3/4 int unholy damage
Animate Dead II
Type: Effect
Range: Touch
MP: 55
A long dead person may
be raised to fight for your army. No holy warrior may be raised.
Pit of Pestilence
Type: Environmental
Range: Thirty Meters
MP: 44
Summons a giant pit that
can be used to throw things down into to kill them or if they are killed then thrown down, they crawl out as Skeletons at
your service.
Taint Water III
Type: Environmental
Range: Touch
MP: 25
As much as a rivers worth
of water turns into difficulty 10 poison.
Summon Hellspawn
Type: Summoning
Range: Five Meters
MP: 50
A festering, vile abhorration.
It can be composed of bodies however the GM sees fit, but it must be something that someone on the street would see as out
of the ordinary to the point they'd go to the toilet and vomit at the sight of the horror. Stays at service until death. Well,
I mean... death... again... oh bugger, you know what I mean.