Phantastic Commander

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Life Lvl 2

"May the Light guide you, Birin and Ayn Dra..." - Brother Mok as he was dying

Healing II

Type: Effect

Range: Touch

MP: 8

Xd6+3 where X= 1/3 Int of caster is healed.

 

Bless

Type: Upgrade

Range: Touch

MP: 12

All damage rolls are treated as if they rolled the highest number they can with the target for 1d6 turns.

 

Remedy

Type: Effect

Range: Touch

MP: 10

If  2d6+1/3 int of caster is > difficulty of poison, poison is cured. 1d6 health is added.

 

Turn Undead II

Type: Direct Damage

Range: Touch

MP: 15

2d6+1/3 int of caster holy damage to undead creatures

 

Purify Water II

Type: Environmental

Range: Touch

MP: 20

Turn harsh liquid to water (thick slime, tar, level 2 tainted water, ect.) given that the body is the size of (or smaller than) a bucket full.

 

Holy Weapon

Type: Upgrade

Range: Sight

MP: 15

+1d6+3 holy damage. Anything that destroys weapons destroys this enchantment instead